The screen is 24 inches. It sits in a wood-finish frame. It looks like a piece of furniture, not a gadget.
This is Board, the latest venture from Brynn Putnam, the founder who sold her connected fitness company, Mirror, to Lululemon for $500 million. On Tuesday, the New York-based startup announced a $20 million Series A led by Union Square Ventures. It is a significant bet on a simple premise: technology should bring people into the same room, not isolate them behind individual devices.
Since its public debut at TechCrunch Disrupt last October, Board has moved quickly. The company reports that its devices are now in tens of thousands of homes, schools, and hospitals across all 50 states. The engagement metrics are striking. Roughly 85 percent of users are logging 30 or more play sessions every month. That is high retention. It suggests the device is becoming a fixture of daily routines.
The Pivot From Mirror to Together Tech
Putnam’s previous success with Mirror provides a clear blueprint for her current strategy. Mirror was an intimate, solitary experience. It was about personal performance and self-improvement. Board is the inverse. It is designed for groups. It is designed for connection.
"Mirror was very much about me," Putnam said in a previous interview. "At that next phase, my life was really just much more about my family and my friends and my relationships."
This shift in focus is reflected in the hardware. The device uses proprietary sensors to recognize physical game pieces placed on the screen. It bridges the gap between the tactile satisfaction of a traditional board game and the dynamic, evolving nature of digital software. It is a hybrid. It works.
AI as the New Game Engine
Capital is flowing back into consumer hardware, and AI is the primary catalyst. Alongside the funding, Board announced "Board Studio." This platform, launching later this year, aims to democratize game design. It uses natural language prompts to let users build original games from scratch.
The company claims a user can go from a rough idea to a playable prototype in under an hour. This is the power of the new stack. It lowers the barrier to entry for creators. It turns consumers into developers. If the tool works as advertised, it could turn Board into a platform rather than just a standalone console.
Key Takeaways
- Strong Traction: Board has already reached tens of thousands of users, with 85% of customers playing 30+ times per month.
- New Funding: The $20 million Series A was led by Union Square Ventures, with participation from high-profile angels like Tim Ferriss and Biz Stone.
- AI Integration: The upcoming Board Studio will allow users to build games using natural language, aiming to turn the device into a creator-led platform.
What This Means for the Consumer Market
Investors are watching this space closely. For years, consumer hardware was considered a graveyard for venture capital. That sentiment is shifting. Firms like Lerer Hippeau, which backed both Mirror and Board, are betting that the slope of innovation is finally steep enough to justify the risk.
Board is not just selling a screen. They are selling a reason to put phones away. Whether that value proposition can sustain long-term growth remains the central question. The company has the capital. Now, they need to prove that their AI-powered creation tools can keep the momentum going. The next twelve months will be the test.